Smash Ultimate · High Tier
Charge Shot gets held to bait opponents and cash out combos, up special lands far too often for its speed, and forward air is fast, strong and lingering at once.
Nerf around three moves per character that are too oppressive inside an already strong kit. Not every suggestion needs to be implemented.
Each entry lists the move or ability affected, the adjustment itself, and — where the analysis states one — the problem it is meant to solve and the reasoning behind it.
Samus & Dark Samus is one of Smash Ultimate's entries — the full tier-by-tier breakdown covers the whole roster.