Balance Philosophy
Nerf around three moves per character that are too oppressive inside an already strong kit. Not every suggestion needs to be implemented.
Proposed Changes
Each entry lists the move or ability affected, the adjustment itself, and — where the
analysis states one — the problem it is meant to solve and the reasoning behind it.
-
Side special (Onslaught)
Buff - Proposed adjustment
- 35 frames of end lag.
- Current issue
- Brawler's alternate specials go unused compared to his viable ones.
-
Down special (Counter Throw)
Buff - Proposed adjustment
- A bigger detection box above his fist.
-
Down special (Head-On Assault)
Buff - Proposed adjustment
- Second hitbox start up decreased to 24 frames.
-
Up tilt
Nerf - Proposed adjustment
- End lag increased to 19 frames.
- Current issue
- It is very quick to throw out, anti-airs well, and leads into early kill confirms.
-
Neutral air
Nerf - Proposed adjustment
- End lag increased to frame 18.
- Current issue
- It is used heavily in neutral with no risk attached and produces strong combos.
-
Up special (Thrust Uppercut)
Nerf - Proposed adjustment
- Slightly less knockback.
- Current issue
- It is very fast and drags opponents to the upper blast zone for early kills.
Every Character In One Place
Mii Brawler is one of Smash Ultimate's entries — the full tier-by-tier breakdown
covers the whole roster.