Smash Ultimate · High Tier

Wario Balance Changes

Neutral air lingers a long time across several hitboxes, up tilt combos into itself, and dash attack is a fast, strong kill option that also finishes combos.

Tier High Tier
Direction Nerfs
Proposed changes 3 · 3 nerf

Balance Philosophy

Nerf around three moves per character that are too oppressive inside an already strong kit. Not every suggestion needs to be implemented.

Proposed Changes

Each entry lists the move or ability affected, the adjustment itself, and — where the analysis states one — the problem it is meant to solve and the reasoning behind it.

  1. Neutral air

    Nerf
    Proposed adjustment
    Active frames reduced to 39.
    Current issue
    It lingers for a long time with different hitboxes, leading into reliable combos.
  2. Up tilt

    Nerf
    Proposed adjustment
    End lag increased to frame 14.
    Current issue
    It combos into itself easily and has a good hitbox.
  3. Dash attack

    Nerf
    Proposed adjustment
    Start up increased to frame 7.
    Current issue
    It is a fast, strong kill option that also works as a combo finisher.

Every Character In One Place

Wario is one of Smash Ultimate's entries — the full tier-by-tier breakdown covers the whole roster.