Smash Ultimate · High Tier

Min Min Balance Changes

The Ram Ram arm is a very strong neutral tool — fast, able to hit airborne opponents, and able to combo into the other arm — and up smash has hitbox, speed and kill power all at once.

Tier High Tier
Direction Nerfs
Proposed changes 2 · 2 nerf

Balance Philosophy

Nerf around three moves per character that are too oppressive inside an already strong kit. Not every suggestion needs to be implemented.

Proposed Changes

Each entry lists the move or ability affected, the adjustment itself, and — where the analysis states one — the problem it is meant to solve and the reasoning behind it.

  1. Ram Ram (tilts / forward air)

    Nerf
    Proposed adjustment
    Maximum travel speed reduced slightly for both tilt and aerial attacks.
    Current issue
    It is fast, hits aerial opponents and combos into the other arm.
    Reason
    Also brings the arm closer to how it behaves in its own series.
  2. Up smash

    Nerf
    Proposed adjustment
    Start up increased to frame 10.
    Current issue
    It has a great hitbox, speed and kill power.

Every Character In One Place

Min Min is one of Smash Ultimate's entries — the full tier-by-tier breakdown covers the whole roster.