Smash Ultimate · High Tier

Falco Balance Changes

Up tilt gets used repeatedly in quick succession for easy combos, and both of Falco's main aerials combo into themselves multiple times.

Tier High Tier
Direction Nerfs
Proposed changes 2 · 2 nerf

Balance Philosophy

Nerf around three moves per character that are too oppressive inside an already strong kit. Not every suggestion needs to be implemented.

Proposed Changes

Each entry lists the move or ability affected, the adjustment itself, and — where the analysis states one — the problem it is meant to solve and the reasoning behind it.

  1. Up tilt

    Nerf
    Proposed adjustment
    End lag increased to 16 frames.
    Current issue
    It can be used in quick succession for easy combos because it hits so reliably.
  2. Forward air / up air

    Nerf
    Proposed adjustment
    Start up increased to frame 8 on both.
    Current issue
    Both reliably combo multiple times.

Every Character In One Place

Falco is one of Smash Ultimate's entries — the full tier-by-tier breakdown covers the whole roster.