Smash Ultimate · High Tier

Cloud Balance Changes

Up smash has range and speed, up special gets Cloud out of trouble for free, and dash attack kills reliably as a burst option.

Tier High Tier
Direction Nerfs
Proposed changes 3 · 3 nerf

Balance Philosophy

Nerf around three moves per character that are too oppressive inside an already strong kit. Not every suggestion needs to be implemented.

Proposed Changes

Each entry lists the move or ability affected, the adjustment itself, and — where the analysis states one — the problem it is meant to solve and the reasoning behind it.

  1. Up smash

    Nerf
    Proposed adjustment
    Start up increased to frame 14.
    Current issue
    It has good range and a fast start up.
  2. Up special

    Nerf
    Proposed adjustment
    28 frames of landing lag.
    Current issue
    It is used without risk and gets Cloud out of many situations.
  3. Dash attack

    Nerf
    Proposed adjustment
    Slightly less knockback.
    Current issue
    It kills reliably as a burst attack and has a good hitbox.

Every Character In One Place

Cloud is one of Smash Ultimate's entries — the full tier-by-tier breakdown covers the whole roster.