Overwatch · High Tier

Ramattra Balance Changes

No rationale is given for these changes. Per the document's stated policy, an unexplained change means the hero should simply be toned down slightly.

Tier High Tier
Direction Nerfs
Proposed changes 4 · 4 nerf

Balance Philosophy

For each hero in S and A tier, slightly nerf each part of the kit. The author notes these are not all meant to be implemented, and invites feedback on which should take priority.

Proposed Changes

Each entry lists the move or ability affected, the adjustment itself, and — where the analysis states one — the problem it is meant to solve and the reasoning behind it.

  1. Void Barrier

    Nerf
    Proposed adjustment
    Shield health reduced to 800.
  2. Ravenous Vortex

    Nerf
    Proposed adjustment
    Speed reduction on enemies reduced to 30%.
  3. Pummel

    Nerf
    Proposed adjustment
    Punch damage reduced to 60.
  4. Block

    Nerf
    Proposed adjustment
    Damage reduction reduced to 70%.

Where The Source Is Unclear

  • The document gives no explanation for the Ramattra changes.

Every Hero In One Place

Ramattra is one of Overwatch's entries — the full tier-by-tier breakdown covers the whole roster.