Overwatch · High Tier

Illari Balance Changes

No rationale is given for these changes. Per the document's stated policy, an unexplained change means the hero should simply be toned down slightly.

Tier High Tier
Direction Nerfs
Proposed changes 5 · 5 nerf

Balance Philosophy

For each hero in S and A tier, slightly nerf each part of the kit. The author notes these are not all meant to be implemented, and invites feedback on which should take priority.

Proposed Changes

Each entry lists the move or ability affected, the adjustment itself, and — where the analysis states one — the problem it is meant to solve and the reasoning behind it.

  1. Solar Rifle (primary fire)

    Nerf
    Proposed adjustment
    Damage reduced to 65.
  2. Solar Rifle (secondary fire)

    Nerf
    Proposed adjustment
    Healing reduced to 110 or 105 healing per second.
  3. Outburst

    Nerf
    Proposed adjustment
    Knockback on enemies reduced to 17.5 m/s.
  4. Healing Pylon

    Nerf
    Proposed adjustment
    Rate of fire reduced to 1.15 shots a second.
  5. Captive Sun

    Nerf
    Proposed adjustment
    Projectile explosion radius reduced to 7 meters.

Where The Source Is Unclear

  • The Outburst line reads "knockback radius on enemies should be reduced to 17.5 m/s," mixing a radius with a speed value; it is read here as the knockback speed.
  • The healing figure is given as a range ("110 or 105") rather than a single value.
  • The document gives no explanation for the Illari changes.

Every Hero In One Place

Illari is one of Overwatch's entries — the full tier-by-tier breakdown covers the whole roster.