Premium Currency Pricing Helper
This calculator compares two premium currency price tiers â price and currency amount for each â and shows the effective cost per unit and which tier actually offers better value per dollar. For the design framework on what premium currency should gate, see soft currency vs. premium currency.
The Math Behind This
Cost per unit is simply price divided by currency amount; value per dollar is the inverse (amount divided by price). The percentage difference compares value-per-dollar between the two tiers directly, so you can see the real gap instead of estimating it from the sticker price alone.
FAQ: Premium Currency Pricing
Why would two price tiers ever have different value per dollar?
Because bundle bonuses aren't always proportional to price. A store might advertise a bigger bundle as "better value" when the bonus is smaller than it looks, or genuinely offer a much better rate to reward larger purchases â this calculator shows you the actual number instead of relying on the marketing framing.
Should the biggest bundle always have the best value per dollar?
Not necessarily by rule, but many games do scale bonuses so larger purchases get a better rate, as an incentive to spend more per transaction. Whether that is the right call for your game is a design and monetization-ethics decision â see the mobile game balance guide (linked below) for that discussion.
Does this account for real-world taxes or platform fees?
No â this compares the listed price and currency amount only. Platform cuts and regional taxes affect your margin, not the player-facing value comparison, which is what this tool is for.
How does this relate to what premium currency should be allowed to buy?
This tool only compares pricing tiers for buying the currency itself. What that currency is then allowed to purchase in-game â and where the pay-to-win line is â is covered in the soft currency vs. premium currency guide, linked below.