Smash Ultimate · Low Tier

Simon & Richter Balance Changes

Speeding up several of the Belmonts' melee moves helps them once an opponent has closed the distance, while an air stall on the axe gives them a defensive option offstage that leads back into a recovery.

Tier Low Tier
Direction Buffs
Proposed changes 7 · 7 buff

Balance Philosophy

Buff a handful of moves that currently do little for the character's kit so they have more options in combat, and improve several recoveries so low tiers are not losing stocks as cheaply. Not every suggestion needs to be implemented.

Proposed Changes

Each entry lists the move or ability affected, the adjustment itself, and — where the analysis states one — the problem it is meant to solve and the reasoning behind it.

  1. Up tilt

    Buff
    Proposed adjustment
    Start up reduced to frame 7.
  2. Dash attack

    Buff
    Proposed adjustment
    Start up reduced to 8 frames and end lag reduced to 25 frames.
  3. Neutral air

    Buff
    Proposed adjustment
    Start up reduced to 6 frames.
  4. Up special

    Buff
    Proposed adjustment
    Uppercut travels a little further vertically.
  5. Down smash

    Buff
    Proposed adjustment
    Start up reduced to 12 frames.
  6. Down air

    Buff
    Proposed adjustment
    Start up reduced to 11 frames.
  7. Side special (Axe)

    Buff
    Proposed adjustment
    The axe throw gains an air stall.
    Reason
    Gives the Belmonts a way to defend themselves offstage that flows into a recovery.

Where The Source Is Unclear

  • The source spells this entry "simon/ricter"; it is read here as the Simon and Richter echo pair.

Every Character In One Place

Simon & Richter is one of Smash Ultimate's entries — the full tier-by-tier breakdown covers the whole roster.