Smash Ultimate · Mid Tier

Sheik Balance Changes

Sheik has plenty of burst options and not enough kill power, so forward smash hits harder while the dash attack slows down.

Tier Mid Tier
Direction Mixed
Proposed changes 2 · 1 buff · 1 nerf

Balance Philosophy

Each mid-tier character receives a buff and a nerf: shave off the most unfair part of the kit while lessening the character's biggest weakness.

Proposed Changes

Each entry lists the move or ability affected, the adjustment itself, and — where the analysis states one — the problem it is meant to solve and the reasoning behind it.

  1. Forward smash

    Buff
    Proposed adjustment
    Increased knockback.
    Current issue
    Sheik lacks kill power relative to her burst options.
  2. Dash attack

    Nerf
    Proposed adjustment
    Start up comes out frame 7, with the first hitbox on frames 7-8 and the second hitbox on frames 9-10.

Where The Source Is Unclear

  • The source describes the dash attack change as making the move "a little slower," but the frame 7 figure given is not compared against the move's current start up.

Every Character In One Place

Sheik is one of Smash Ultimate's entries — the full tier-by-tier breakdown covers the whole roster.