Smash Ultimate · High Tier

Greninja Balance Changes

Greninja has a lot of combos and a solid combo starter, so each of the moves doing that work becomes a little less effective at it.

Tier High Tier
Direction Nerfs
Proposed changes 3 · 3 nerf

Balance Philosophy

Nerf around three moves per character that are too oppressive inside an already strong kit. Not every suggestion needs to be implemented.

Proposed Changes

Each entry lists the move or ability affected, the adjustment itself, and — where the analysis states one — the problem it is meant to solve and the reasoning behind it.

  1. Dash attack

    Nerf
    Proposed adjustment
    End lag increased to frame 20.
  2. Up air

    Nerf
    Proposed adjustment
    Start up increased to frame 9.
  3. Neutral air

    Nerf
    Proposed adjustment
    Slightly increased knockback.

Every Character In One Place

Greninja is one of Smash Ultimate's entries — the full tier-by-tier breakdown covers the whole roster.