Overwatch · Mid Tier

Doomfist Balance Changes

Doomfist is slightly easier to hit while leaping, but his punches land more reliably and let him escape faster. The document also floats an optional empowered-fist rework to give him his combos back.

Tier Mid Tier
Direction Mixed
Proposed changes 3 · 1 buff · 1 nerf

Balance Philosophy

For each hero in B and C tier, slightly buff one part of the kit and slightly nerf another. The goal is to reduce the unfair parts of a hero while lessening their weaknesses.

Proposed Changes

Each entry lists the move or ability affected, the adjustment itself, and — where the analysis states one — the problem it is meant to solve and the reasoning behind it.

  1. Rocket Punch

    Buff
    Proposed adjustment
    Speed increase raised to 750% normal and 1050% empowered.
  2. Seismic Slam

    Nerf
    Proposed adjustment
    Movement speed reduced to 25 m/s.
  3. Empowered gauntlet (proposed concept)

    Adjustment
    Proposed adjustment
    When the gauntlet is empowered, Doomfist gains an empowered slam and an empowered uppercut. The empowered slam applies a slight pull effect so it can be combo'd into the uppercut, and using the uppercut consumes the empowered state.
    Reason
    Gives Doomfist more options with an empowered fist and returns his combos.

Where The Source Is Unclear

  • The empowered gauntlet idea is presented by the author as an open proposal — they explicitly say they do not know whether allowing an empowered punch after an empowered slam would be overpowered.

Every Hero In One Place

Doomfist is one of Overwatch's entries — the full tier-by-tier breakdown covers the whole roster.