Fix What's Broken
Keep What's Fun

Most games don't fail because they're bad.
They fail because their systems quietly push players away.

Difficulty Curves
Combat Balance
Economy Repair
Progression Flow

Game Balance Consulting: What Is GameMender?

GameMender exists for one simple reason:

To fix the invisible problems players feel but can't name.

Players quit when difficulty spikes feel unfair, progression feels grindy, or the fun disappears halfway through the game

It's almost never about content. It's all about the systems.

That's where I come in.

I specialize in repairing the math, pacing, and progression loops that determine whether players stay engagedโ€”or walk away frustrated.

What I Actually Do

I analyze how players move through your game โ€” where they struggle, where they get bored, where they feel punished, and where they quit โ€” and I redesign the numbers, curves, and systems behind the scenes to fix those problems.

Difficulty Curve & Difficulty Spikes Analysis

Eliminate frustrating spikes and repetitive gameplay

Combat & Boss Fairness Tuning

Make challenges hard, fun, and a good learning experience

XP & Leveling Curve Design

Keep progression feeling rewarding without dragging or rushing, so players always feel their time is respected

Game Economy Design & Inflation Repair

Fix broken in-game economies, including prices feeling fair for what the player is getting

Skill Tree & Upgrade Path Balancing

Make every choice matter. Make each ability feel/play unique

Progression Pacing Redesign

Keep players engaged throughout. Have each feature matter and feel natural to the player

Retention & Churn Reduction

Identify where players disengage and redesign systems to keep them playing, learning, and returning for post-game content

Monetization Sanity Checks

Create monetization that feels fair, desirable, and balancedโ€”without undermining gameplay or player trust.

If your game feels "off," frustrating, grindy, or drops players halfway through โ€”

I fix it.

Who GameMender Is For

Solo Devs

Indie Developers

Small Studios

Kickstarter Teams

Early Access Projects

Mobile & PC Games

Teams Who Know Something Feels Wrong

You don't need a massive budget.

You need clarity, fairness, and flow.

Why GameMender Works

Because games are emotional math.

01

Behind every fun moment is a system working correctly.

02

Behind every rage-quit is a system that isn't.

I combine probability, data analysis, system modeling, and real player behavior to rebuild your game's core loops so your game feels smooth, fair, and rewarding โ€” without losing your vision.

Your game doesn't need a lot of rules.

It needs better systems.

And that's what I mend.

How GameMender Works

Three simple steps to fix what's broken and keep what's fun.

01

You Share Your Build

Share your build, data, or pain points. Tell us where players are struggling, quitting, or feeling frustrated.

02

We Analyze the Breaking Points

I analyze where systems break player flowโ€”difficulty spikes, progression walls, economy imbalances, and retention drops.

03

You Get Actionable Fixes

You get clear, actionable fixesโ€”not vague theory. Real numbers, real curves, real solutions you can implement immediately.

Ready to see how we can fix your game?

Let's Get Started

Pricing Strategy

Engagements are flexible, scoped to your game, and designed to fit indie and small-studio budgets.

Project-Based

Pay for what you need, not what you don't. Every engagement is custom-scoped to your specific challenges.

Indie-Friendly

Built for developers working with real budgets. No enterprise pricing, no hidden fees, no surprises.

Fast Turnaround

Get actionable results quickly. Most projects deliver fixes in days or weeks, not months.

Ready to Fix Your Game?

Let's talk about what's broken and how I can mend it.

๐Ÿ“ž Call Now: 256-604-0665